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Collisions with World Geometry can Fail when Quickly Loading into Map Areas
Collisions with various aspects of the world geometry may be occasionally missing when traversing the map quickly, causing players to warp through walls or fall through the floor. While often resolved after a short wait period, this can be triggered by various means, including the Digirunner, fast-traveling, or loading into a save.
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We believe most instances of this issue have been resolved after a recent update. Please contact 2K Support for assistance if you're still running into this.
Borderlands 4: Version 1.11 - October 22nd, 2026
This is planned to be addressed in a future update.
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