Collisions with World Geometry can Fail when Quickly Loading into Map Areas
Collisions with various aspects of the world geometry may be occasionally missing when traversing the map quickly, causing players to warp through walls or fall through the floor. While often resolved after a short wait period, this can be triggered by various means, including the Digirunner, fast-traveling, or loading into a save.
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This is planned to be addressed in a future update.
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